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FreeStyle Street Basketball (FSSB) is a massively multiplayer online sports game made by JC Entertainment. It is a fast paced, arcade styled representation of half court streetball, self-described as being Hip-Hoop.〔http://freestyle.gamekiss.com/guide/gameinfo.jce?mID=21〕 Players team up with one another to challenge other online players to matches of basketball that are characterized by high tempo, freedom of movement, and a premium placed on synergy and teamwork. Players can also create clubs and enter club matches, play in a single player story mode, roam around in Open Court mode, drop and add skills as needed, and choose from millions of different outfits to express themselves due to the sheer quantity of wearable items in the ingame shop. == Gameplay == All versions of the game offer half court 1 on 1, 2 on 2, and 3 on 3 play with other players online. 1 on 1 matches are set at 3 minutes, 2 on 2 matches at 4 minutes and 3 on 3 matches at 5 minutes. Standard rules of streetball apply, with a shot clock and an overtime mechanism applied: *Shots inside the 3 point arc are worth 2 points. *Shots outside of the 3 point arc are worth 3 points. *Players cannot dribble the ball after picking up their dribble. *No out of bounds in play. *No fouls. *Ball has to be cleared outside of the three point line after a change of possession. *20 second shot clock. *One-minute overtime periods if score is tied at the end of regulation, if score is tied after an overtime period, another overtime period is played until one team has more points than the other. *Team with the most points at the end of regulation are the victors. 3 on 3 matches are 5 minutes long, and are unique in the fact that the game starts with a jump ball rather than the home side receiving the ball. 2 on 2 matches are 4 minutes long, while 1 on 1 matches are 3 minutes long. Both are different from 3 on 3 matches in the fact that the home side will always start with the ball. Each player can equip their own skills, which are moves that can be activated by pressing the unique inputs needed and "FreeStyles", or modifiers of normal moves that all characters have that will either appear at random in the normal move's place, or takes its place in a set order. Due to the arcade nature of the game, certain aspects of momentum and physics were ignored to encourage faster pace. As a result, an entirely different metagame rose from exploiting those deficits to pull off and defend against spectacular and illogical moves The game has an experience-based leveling system. When a player reaches a certain experience requirement, they will level up and be rewarded with Attribute points. Attribute points are used to improve the character's skills such as running, jumping, dribbling, stealing and passing. During character creation, the three main positions are presented. They are the Center (C), the Forward (F) and the Guard (G). This classification is from level 1 to 15 with different skills depending on player position. At level 15, Guards and Forwards further specialize their position by selecting between Point Guard/Shooting Guard and Small Forward/Power Forward, respectively. Upon position choice, the player is then prompted to choose the name, gender, face type, body type and height of their character. Position, gender and height are the only non-cosmetic factors of character creation. After the player's character is successfully created, the player is immediately taken to the game's basic tutorial. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「FreeStyle Street Basketball」の詳細全文を読む スポンサード リンク
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